AI Insights · Timothy · October 2025
Top 5 Basketball Games Performance in Chile Q3 2025
Explore the performance of the top basketball games in Chile during Q3 2025, including downloads, revenue, and active user trends.
In the third quarter of 2025, the top basketball games in Chile showed varied performances across downloads, revenue, and active users. This analysis, based on Sensor Tower data, provides insights into the trends for each app.
Basket Battle from SUPERSONIC STUDIOS LTD experienced fluctuations in weekly revenue, peaking at $16 in late August. Downloads remained relatively stable, hovering around 3.6K at the start and ending the quarter at approximately 1.6K. Active users saw a gradual decline from 52K to 43.5K.
NBA LIVE Mobile Basketball by Electronic Arts showed consistent weekly revenue, averaging around $12 to $16. Weekly downloads started at 1.8K and decreased to about 887 by the end of September. Active users also decreased, starting at 9.5K and ending at 6.2K.
NBA 2K Mobile Basketball Game from 2K had a notable revenue peak of $420 in mid-August. Downloads increased from 724 to 1.4K by mid-quarter before tapering off. Active users rose from 1.3K to over 2.1K in early August, followed by a slight decline.
Bounce Dunk - basketball game by SayGames LTD had no revenue, but downloads increased from 871 to 1.1K in early September. Active users grew steadily from 7.8K to 8.3K before stabilizing.
Finally, Basketball Stars™: Multiplayer by Miniclip.com saw a revenue peak of $350 at the start of the quarter, followed by a decline. Downloads fluctuated, with a notable peak of 1.1K in mid-September. Active users decreased from 4.6K to about 4K.
These insights provide a snapshot of the competitive landscape in Chile's basketball gaming sector for Q3 2025. For more detailed insights, visit Sensor Tower.